Monday, January 27, 2020

Visual Style And Elements Of Gameplay Video Games Essay

Visual Style And Elements Of Gameplay Video Games Essay The first level starts with the character Gandalf helping at the Battle of the Hornburg. You are shown by a tutorial how to fight by using the controller, and also told where to go to. Completing this level splits the next one into three separate missions with different characters. One path is as Gandalf the wizard. One path is as a king with Aragorn, Legolas and Gimli. One path is hobbits with Frodo and Sam. The theme contains villainous creatures for example orcs, uruk hai, cave trolls, Gollum, Witch-King of Angmar, Mà »makil and Wargs. These are all are NPC (Non Playable Characters). Also when playing single player there will be good people with you, for example, if you are playing as Aragorn the NPCs will be Legolas and Gimli and other good soldiers. It shows lots of different of atmosphere themes, for example, rock, smoke, fire, walls, trees and buildings. Characters A wizard style character is a powerful character. He would use swords, spells and his white staff. He would attack the enemy from both long and short range. He wears white hat and white cloak. This example is Gandalf. A human style character would be strong and quick. He would use swords, and he would be better at sword skills than other characters in the game. He also knows how to use bow and arrows and is good at archery but not as good as Legolas. He would be able to attack the enemy from both long and short range. He wears black clothes and a green cloak, but when the game is nearly finished he wears a red and blue cloak. This example is Aragon. An elf style character would be quick and strong. He would be able to use bow and arrows are be extremely good at targeting and fast. He also uses two swords and is a good fighter but not as good as Aragorn. He would attack the enemy from both long and short range. He wears clad green and brown and good green cloak. This example is Legolas. A dwarf style character would be a strong and slow character. He would use a battle axe with good strength. He has throwing axes, but is not as good as Legolas. He would attack the enemy from both long and short range. He wears dark red and brown clothes and helmet. This example is Gimli. A hobbits style characters would be a weaker than the other characters. All hobbits can use swords and throwing sticks. One of hobbits is called Frodo, and he uses a special blue sword, and when the enemy gets closer the blue will glow. All hobbits would attack the enemy from both long and short range. One of the hobbits wears a green cloak, one wears a grey cloak, one wears a light brown cloak and one wears a dark red cloak. These examples are Sam, Merry and Pippin. Genre The genre is adventure and action. It is third person which is easy to use and means you can see everything thats going on. Feedback The player and the enemy NPC (Non Playable Characters) both show a HUD to show their lives. Both fighters will get effects on their life, for example, Gandalf using a sword to hit the enemy body and the effect is life will decrease a little, but if Gandalf uses a sword to hit the enemy head the effect is life will quickly reduce. That will show us the enemys weakness areas and will also make the enemy fight slow and weaker. There are lots of weapons, for example, you have to kill a big enemy and use strong weapons to kill it. If you use weak weapons to kill it will take longer or you die. Rewards The player can get rewards by killing the enemy and gaining experience points, to up to the level of the character. This will unlock better weapons, for example, buying a fire sword and using it. GTA: San Andreas (Third Person Sandbox) Game-world and Setting This uses states based on California and Nevada. They also use three fictional cities; Los Santos based on Los Angeles, San Fieroo based on San Francisco and Las Venturas based on Las Vegas. They use the name of deserts; Nevada and Arizona. They also have the half mile tall Mount Chiliad, which the character can climb. There is another mountain, Mount Diablo and different peaks and skyscrapers. Character can visit 12 country towns and villages placed in three counties, Red County, Flint County and Bone County. It has lots of NPC (Non Playable Characters) for example lots of people walking on the street and driving cars. It also has a day and night time cycle. Characters There is only one character that can do walking, running, sprinting, swimming, climbing and jumping. He can also use weapons and different kinds of hand to hand combat. The character can drive different type of vehicles for example boats, airplanes, helicopters, motorcycles, bikes, buses, trains, tanks and automobiles. The character can leave vehicles and steal other better vehicles. This character lives in a living, breathing city. This character can wear any clothes; he just has to go to a shop to buy clothes. Also he can go to his safe house to change clothes and it has special uniforms, these are for missions. Genre The genre is sandbox, which means you can do whatever you want to do. It is third person look at that person where to go to and wide range. Feedback The player has a HUD to see their life and the enemy NPC (Non Playable Characters) has same but the player must target the person to show it. Targeting lets the player kill the NPC. The player can just use explosives to bomb everything. For example, Carl can fly a jetpack and use an AK 47 to shoot the lower ground to kill all the bad gang members. To protect player life the bad gang have the weakness of not being able to fly. It will show violent blood. Rewards The player can get rewards by killing the enemy which will leave weapons and money. The player must complete the missions and will gain the reward, for example, a gun will be stored at the safe house and player can collect it anytime they want. Also they could get good cars. The player can kill people, policemen and gangs on the street; they will then show weapons and money. WWE: Smackdown Vs Raw 2009 (Sports) Game-world and Setting The theme will show the boxed ring. It will show the targets HUD. You fight peoples to injure them in different ways. There will be fans on the crowd seats. All the characters can be NPCs (Non Playable Characters) also you can play on multiplayer to fight friends on the game. Characters There are lots of characters that the player can be. One style of character would be strong and big. This character would use signature moves like; running DDT, big boot, sidewalk slam, dragon sleeper and old school (arm twist ropewalk chop). The finishing moves are chokeslam, Hell Gate and tombstone. He wears black trouser and a black v on his top. A good example is the character The Undertaker. Also there is more characters who are big and strong for example Batista. Another style of character would be high flyer. This character would have signature moves like baseball slide, arm drag, bulldog and bronco buster. The finishing moves are 619, frog splash and west coast pop (springboard hurricanrana pin). An example of this style would be Ray Mysterio. He wears shiny trouser and mask. Also there are more high flyer characters, for example, Jeff Hardy. Another style of character would be diva. This character would have signature moves like bodyscissors, camel clutch, bow and arrow stretch and kranium buster (flipping neckbreaker). The finishing moves are last call, California dream (muta lock) and snapmare driver. Melina Perez is a good example of this character. Also there are more diva characters for example Layla. Another style of character would be legend. This character would have signature moves like back body drop, cobra clutch, spinebuster and Texas piledriver. The finishing moves are Stone Cold Stunner ((Sitout three-quarter facelock jawbreaker, usually proceeded by a  kick  to the opponents midsection), Stun Gun  (Flapjack  dropped into a  hangman) and Million Dollar Dream  (Cobra clutch). This character starts locked; the game has to be played on Season Mode to unlock. Stone Cold Steve Austin is a good example of this character; also there are more character legends, for example, Hulk Hogan. Genre The genre is sports. It is third person, easy to use and you can see what everything going on. Feedback The player and the COM (Computer player) NPC (Non Playable Characters) they both will show the HUD to see their body life. For example the Undertaker hits Kanes head and the HUD will flash the colour light yellow, which confirms that Kanes head is a bit injured. Keep hitting him more to do more damage. Different ways of causing damage are grapple and Signature moves; big boots, corner clothesline and dragon sleeper. Then the HUD will flash orange to confirm that Kanes condition is half way and he is injured. After that keep hitting him and the HUD will flash the red, to confirm that Kanes condition is really badly injured. Finally the Undertaker can pin him or do finishing moves then pin him. Kanes body will be slow and weak. Rewards The player can get rewards by winning a game and gaining strength to use on Season Mode. The player must complete the missions, and will gain the reward or break a record. For example, the player has to do three finishing moves and will get money, which the player can use to buy better moves. Borderlands (Action FPS) Game-world and Setting The planet is calling Pandora. There is few wildlife and lots of bandits. Lots of rich people left the planet. The planet has lots of barren wasteland. There are many colonization ships to set up life and mining on the planet. Somebody found the ancient history of the planet, they used the aliens vault to make more powerful weapons. This vault has been lost and people are now looking for it. Characters There are four playable characters; Brick, Moricadi, Solider Roland and Lilith. They all have different type of weapons and the strengths. The Brick character is a Berserker and a tank style character. This character has very strong melee combat. Most of the time, this character uses explosives and rocket launchers as weapons. This character has a special ability of berserker rage mode. He use his huge hand to beat his enemies to death and he is in a crazy rage. The Moricadi character would be a Hunter style. This character is very strong at melee combat. He would use sniper rifles and revolvers. This character has the special ability of getting help from his pet Bloodwing, who uses its long range to attack his enemies. Also this character can scavenge for loot. Roland is a soldier style character. He was a member of Atlas Corporations private Crimson Lance army. This game is best used with a Soldier. This character is very strong using melee combat. He uses shotguns and assault rifles. This character has a special ability of using a automatic gun turret and can upgrade the range of this. The Lilith style character is one of the six known Sirens in the galaxy. This character has superhuman powers but cannot cope using them. This character is very strong in melee combat. She uses elemental tech weapons and guns. This character has a special ability of using phasewalk to run faster around the planet and make her invisible. Genre The genre is action. It is FPS (First Person Shooter) first person means when you can see your own feet, that is first person. Feedback The player can fight the enemy and both will show a HUD of their life. Also the player will level up to get better skills, for example, make one of the special abilities stronger. The player can target the enemy Skag to shoot it and it will show the hit points that are taken off the Skags life. Rewards The player can get rewards by kills the enemy and it will drop weapons and money. Crash Bash (Third Person Platform) Game-world and Setting The character must complete all 28 levels to win. The character player has challenges on each level to beat the other players. The aim is to win the trophies, crystals and gems. There are five Warp Rooms that are locked and the player can to unlock to gain the prize and it will open up new challenges. Characters The two good style characters are Crash and Coco from Crash Bash they are strong, quick and have spinning abilities. One boy has an orange body and blue trouser. The other one has big blonde hair and purple clothes. Some characters are the same in ability, but one is good and one is evil. The good character is Tiny, and the bad one is Koala King. They are both powerful, muscular, slow and have a kicking ability. Tiny has an orange body with a muscular shape, and green pants, Koala King has a gray body, with a muscular shape, and a red vest and yellow trousers. Another good/bad set of characters are Dingdoile and Rilla Roo. They are both strong, slow with a fat look and spinning abilities. Again, they both have the same movement and moves, the only difference are how they look. Dingdoile is a combination of Dingo and Crocodile, with a brown body and brown trousers. Rilla Roo is a combination of Gorilla and Kangaroo with a brown body and red and white striped trousers. Another set of good/bad characters with the same abilites are Neo Cortex and Nitrus Brio. They are both srong, quick and have a shooting ability. Neo Cortex has a large brain, with the letter N on his forehead, and wears a lab coat and has a black gun. Nitrus Brio has a long head with nuts and bolts, wears a white lab coat, and has a purple gun. These playable characters all have the same abilities of being able to walk, jump, spinning or kick or shoot and throw boxes. Genre The genre is adventure, action and platform. It is Third person look at that person where to go to and wide range. Feedback The player and the enemy NPC (Non Playable Characters) both will show the HUD to see their life and points. For example Crash picks up the box and throws it to Rilla Roo. The effect is Rilla Roo will be hurt, fall and his life will decrease. There is another example, Crash has to get on a pogo jumper to jump on all the boxes and gain points not life. Crash has rocket to shoot the Rilla Roo which will try to bomb him and slow him down. Rewards The player can get rewards by attacking an enemy to get; a good rocket to shoot the other player, a pogo jumper that moves faster to get all the boxes so other player cannot get them, and slow them down, meaning you can quickly get more points.

Saturday, January 18, 2020

An Unforgettable Memory

The silence was so dense and heavy I could almost feel it but it was always like that between me and dad. He had told me to go grocery shopping with him because we had come back after the summer vacation and there was no proper and edible grocery at home, so we were headed to the local store. Dad was really sick and weak after the flight back from our homeland so I made myself do all the shopping quickly so that he wouldn’t have to tire himself. And whenever I am in a rush, I become embarrassingly clumsy, bumping into this and that, and you see things flying here and there but of course it’s unintentional! But I,surprisingly, managed to get all the things that were on the shopping list so after I filled the shopping trolley I pushed it to the counter and as I was emptying the contents of the trolley I pushed it to the counter and as I was emptying the contents of the trolley and oh just my luck, that’s exactly when the cream cheese glass jar decided to take a roll down the trolley and smash itself into pieces onto the floor. I wasn’t scared of anything like if the cashier would add some fine or anything. My dad naturally possesses a loud voice but it was further enhanced because he is diabetic, which gives a sympathetic high tone. So he started screaming impulsively and loudly in front of everyone at me how I was always in a hurry, how I can never get things right, how I always made a mess, how I am never careful enough and it went on and on. I was so ashamed and humiliated at myself for not being more careful and I was filled with disgust for myself as I bent down to pick up the broken pieces of glass on the floor and hand it to the cashier who put it in a grocery bag. While I was giving it to him, my fingers were painted with blood which had bled out as I picked the pieces but I didn’t notice the physical pain for it was nothing compared to my emotional tornado. Yes, you have every right to think that I’m over-sensitive, emotional, and a hormone-crazed teenager with extreme mood swings. But when the cashier asked me, â€Å"Did it hurt? † I was so deeply touched and moved by this simple act that it made me swallow my tears and tell him a feeble â€Å"no†. This cashier whom I have probably never talked to in my life before could make such a big difference with such a simple but kind and touching deed. I had no idea that sometimes kindness strangers are the garnishing in life we need so that we can digest the main course. And as for the main course, he didn’t even bother turning and looking back at me and continued walking to the car and I took all the grocery bags to the car and we continued in our silence.

Friday, January 10, 2020

Fast Food Nation

The fast food industry has been growing in America rapidly in the past decades. In â€Å"Fast Food Nation†, Eric Schlosser talks about the dangers of the fast food industry. Schlosser also explains the â€Å"distinctively American way† Americans view the world because of the fast food industry. I think the â€Å"distinctively American way† people view the world that Schlosser is trying to explain is that Americans care about money and power.Due to the growth and success of the fast food industry, the owners of these big fast food companies are starting to care more about power and they’re willing to use their power to control over Congress and their employees. Schlosser also feels that fast food companies are willing to have harsh working conditions, use cheap labor, and misuse government subsidies just for capitalism. He feels that fast food companies’ main goal is to gain profit and they’re willing to harm their employees and consumers just for the profit.Another â€Å"distinctively American way† people view the world due to fast food is that they’re starting to value convenience, speed, and cheapness. The fast food industry uses these attributes to help gain more profit because they know this will attract customers. Americans are starting to learn a new philosophy: bigger is better. Inhumane Working Conditions: Schlosser’s Argument- Schlosser argues that the fast food industry has many inhumane working conditions. In â€Å"Fast Food Nation†, Schlosser explains all the inhumane working conditions in the slaughterhouses and the effects of these working conditions.He explains the inhumane working conditions by showing his experience as he visits a slaughterhouse. As he visits the slaughterhouse, he sees the meat cutters working and how horrendous their job is. Schlosser explains the process of cutting the meat, â€Å"They stand at a table that’s chest high, grab meat off a conveyer be lt, trim away fat, throw meat back on the belt, toss the scraps onto a conveyer belt above them, and then grab more meat, all in a matter of seconds,†(170) The workers in the slaughterhouse do the same task repetitively throughout the day.Not only are the workers doing the same task repetitively, they’re working in extreme temperatures and with disgusting smells of blood and manure. The workers are also working with sharp knives that give them injuries such as lacerations. Repeating the same motion continuously also gives the workers back problems, shoulder problems, carpal tunnel syndrome, and â€Å"trigger finger†(a syndrome in which a finger becomes frozen in a curler position). The worst slaughterhouse job is cleaning the slaughterhouse at night. These workers deal with heat, fog, and fumes.The fumes make the workers throw up and they feel the fumes inside their bodies. Industry Defense- The fast food industry might defend themselves from these attacks about their inhumane working conditions by saying that they have these working conditions so production can be fast. Workers must perform the same task repetitively so that the meat could be cut as fast as possible. If production were to be slow, this will lead to less beef for the fast food industry and this will eventually harm the fast food industry.If the fast food industry is harmed this may lead to the rise of unemployment because the fast food industry will slow down and might not need as much employees working at branches. The fast food industry is one of the biggest industries and it provides the most jobs for young adults and people in the lower economic class. We need the fast food industry so there could be enough jobs for people and this will overall benefit our economy. My Argument- I agree with Schlosser about how the fast food industry does have inhumane working conditions.People are getting injuries and dying because of these horrible working conditions and that shouldnâ €™t be acceptable. Even though production will be slower if they didn’t have these working conditions, we could make it possible for the fast food industry to work without the inhumane working conditions. Slaughterhouses can hire more employees so people could get more breaks and they don’t have to continuously cut meat for hours. They could also provide air conditioning and get some ventilation for these workers so they don’t have to work in the heat and smell.There are many alternatives so these workers don’t have to suffer through these inhumane working conditions. Manipulation of Children Through TV: Schlosser’s argument- In â€Å"Fast Food Nation†, Schlosser argues that advertising companies are specifically attacking and manipulating children. After seeing the success of Walt Disney and Ray Kroc through their interest in selling to kids, advertisers started to attack children even more. The growth in advertising aimed at children h as been driven by efforts to increase not just current, but also future, consumption.Advertisers have an immediate goal; it’s to get children to ask for a specific product. Advertisers know children are easily influenced and they can easily persuade their parents to buy them products so companies’ advertisements are revolved around children. Children also have different types of nags to ask for these advertised products. Schlosser also explains how advertisers manipulate children by influencing them through advertisements, â€Å"Before trying to affect children’s behavior, advertisers have to learn about their tastes.Today’s market researchers have not only conduct surveys of children in shopping malls, they also organize focus groups for kids as young as two or three† (44). Advertisers study the lives of children so they could apply their interests into advertisements. For example, Dan S. Acuff did a study and found out that roughly 80 percent of children’s dreams are about animals. Since children seem to be interested in animals, companies such as Disney use characters based off animals such as Mickey Mouse in their advertisements.The manipulation of children through these television ads was controversial and in 1978 the Federal Trade Commission tried to ban television advertisements directed to children. The government defended the advertisement industry because different broadcasting groups lobbied the Congress to prevent restrictions on children advertisements. Industry Defense- The fast food industry might defend themselves from these attacks about their manipulation of children through TV by saying the advertisements do not make these children nag their parents for a certain product.Schlosser just assumes it does because children tend to ask for the product after seeing these advertisements; it could merely just be a coincidence. They might also say it’s the parent’s choice to let the children watc h these advertisements. The fast food industry is solely just advertising their product and it’s not the industry’s fault that children are watching these advertisements and asking for these products after watching the advertisements. If parents are so concern about they’re children wanting fast food because of these advertisements, they don’t have to let their children watch these advertisements.My Argument- I agree with the fast food industry about the manipulation of children through TV. I feel that Schlosser can’t really prove that advertising companies are really manipulating children. Even though it’s true that they’re aiming their advertisements toward children, I feel like they’re solely just doing their job of advertising. Their job is supposed to sell the product and advertisement companies are just doing what they’re supposed to do. It’s also under the parent’s control if they want their children to see these advertisements. Food Poisoning: Schlosser’s argumentSchlosser argues in â€Å"Fast Food Nation† that the fast food industry poison consumers everyday. The pathogen E. coli 0157:H7 has been one of the main pathogens that have gotten people sick. He explains how the fast food industry is poisoning consumers with E. coli 0157:H7 and other food pathogens, â€Å"But the rise of huge feedlots, slaughterhouses, and hamburger grinders seem to have provided the means for this pathogen to become widely dispersed in the nation’s food supply. American meat production has never been so centralized: thirteen large packinghouses now slaughter most of the beef consumed in the United States.The meat-packing system that arose to supply the nation’s fast food chains—an industry molded to serve their needs, to provided massive amounts of uniform ground beef so that all of McDonald’s hamburgers would taste the same—has proved to be an extre mely efficient system for spreading disease†(196) The foodborne pathogens are carried into the meat because of the way the meat is processed. These pathogens tend to be carried and shed by â€Å"healthy† animals. The food that is tainted has most likely come in contact with an infected animal’s stomach or manure during slaughter and food processing.The fast food industry is basically serving consumers food that has been in contact with shit. In â€Å"Fast Food Nation† Upton Sinclair describes a long list of practices in the meatpacking industry that threated the health of consumers, â€Å"the routine slaughter of diseased animals, the use of chemicals such as borax and glycerine to disguise the smell of spoiled beef, the deliberate mislabeling of canned meat, the tendency of workers to urinate and defecate on the kill floor†(204) The fast food industry is harming their consumers and they’re trying to hide the fact that they are.In January of 1993, children were getting food poisoning and it all traced back to the undercooked hamburgers served at Jack in the Box restaurants. This incident received a lot of attention about the dangers of these food pathogens such as E. coli 0157:H7. The meatpacking industry refused to implement an inspection system and they paid their way to cover the dangers of these meat. Industry’s Defense: The fast food industry might defend themselves from these attacks about food poisoning by arguing that these meats are inspected before serving to their customers.They might say that people could’ve gotten sick from the meat they have cooked at home. People also have a choice to eat these fast foods. If consumers feel like they’re going to get sick from the fast food they don’t have to eat it. Eating fast food is the consumer’s choice and they’re not forced to eat it. My argument: I agree with Schlosser about the fast food industry poisoning consumers. I fee l that slaughterhouses and feedlots should watch how they slaughter and process the beef to make sure they’re not mixing the meat with any type of manure.The fast food industry is also trying to hide the fact that they’re beef could be spoiled. The fast food industry should get an inspection system so that they’re meat could be fresh for consumers. This could prevent food poisoning and attract more customers because the consumers will trust what they’re eating more. Overall, I feel that the fast food industry is an industry that we need but it should be fixed.I feel that the government should take over and control how the fast food industry works. The fast food industry needs to stop caring about capitalism and start caring more about their consumers and employees. They need to change their working conditions and how they process the meat. They also need to stop using their subsidies for themselves and stop cheating the political system. We need to revolu tionize the fast food industry so that everyone could have a safer and healthier living.